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Half life 2 helicopter
Half life 2 helicopter









half life 2 helicopter

Intended to be a scalar for how much force the gravity gun gives to helicopter bombs when launching. This seems to be tied in to the damage and radius in some manner. They will also delay the timer when picked up with the gravity gun, so that they can be aimed. Upon touching an NPC or most other props it will detonate immediately. The timer is only activated when the bomb comes in contact with the world geometry, or any props. Requires the entity to have its Render Mode (rendermode) set to a number other than 0. Secondly, the comments over two years old, and finally doesnt SFM have Half-Life 2s files by default And even if it didnt, you could just import the one from HL2 since its the same game engine anyway, so downloading this one just to compile it for SFM is kinda pointless. Half Life 2 Helicopter By prespuscgibta1989 Follow | Public











Half life 2 helicopter